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|Rare |
|Rare |
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|This weapon only needs a short time to recharge (Reload Action not required) |
|This weapon only needs a short time to recharge (Reload Action not required) |
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+ | |} |
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+ | |||
+ | == Shotguns == |
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+ | {| class="article-table" |
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+ | !Weapon Name |
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+ | !DMG |
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+ | !Magazine |
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+ | !Rate of Fire |
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+ | !Range INC |
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+ | !Price |
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+ | !Availability |
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+ | !Special Notes |
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+ | |- |
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+ | |Hunting Shotgun |
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+ | |2d8 |
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+ | |7 Int |
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+ | |S |
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+ | |30ft |
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+ | |600 |
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+ | |Uncommon |
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+ | | |
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+ | |- |
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+ | |Sawed Off |
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+ | |2d8 |
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+ | |2 Int |
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+ | |S |
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+ | |10ft |
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+ | |200 |
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+ | |Common |
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+ | | |
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+ | |- |
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+ | |Riot Shotgun |
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+ | |2d10 |
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+ | |12 Drum |
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+ | |S,B |
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+ | |40ft |
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+ | |3000 |
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+ | |Rare |
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+ | | |
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|} |
|} |
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Latest revision as of 17:31, 6 May 2019
These are the items that can be bought and sold, depending on your reputation with the vendor, condition of the item, and your diplomacy prices will vary.
Also each item will have a availability to determine how rare that item is:
Common
Uncommon
Rare
Extremely Rare
Weapons:[]
Pistols
Weapon Name |
DMG |
Magazine | Rate of Fire | Range INC. | Price | Availability | Special Notes: |
---|---|---|---|---|---|---|---|
.22 Pistol | 2d4 | 16 Box | S | 20ft | 90 | Uncommon | Built in silencer |
.32 Revolver | 2d4 | 5 Cylinder | S | 30ft | 80 | Common | |
.44 Magnum Revolver | 2d8 | 6 Cylinder | S | 50ft | 1500 | Uncommon | |
.357 Revolver | 2d6 | 6 Cylinger | S | 40ft | 110 | Common | |
10mm Pistol | 2d6 | 12 Box | S | 50ft | 750 | Common | |
9mm Pistol | 2d6 | 13 Box | S | 30ft | 800 | Common | Has rails for attachments |
SMGs[]
Weapon Name | DMG | Magazine | Rate of Fire | Range INC | Price | Availability | Special Notes |
---|---|---|---|---|---|---|---|
9mm Submachine Gun | 2d6 | 30 | S,B,A | 30ft | 850 | Uncommon | |
10mm Submachine Gun | 2d6 | 30 | S,B,A | 30ft | 800 | Uncommon | |
Silenced .22 SMG | 2d4 | 120 | S,B,A | 25ft | 150 | Uncommon | Built in suppressor |
Energy Pistols[]
Energy Weapons use Half INT instead of Dex to Hit
Weapon Name | DMG | Magazine | Rate of Fire | Range INC | Price | Availability | Special Notes |
---|---|---|---|---|---|---|---|
Laser Pistol | 2d4 | 30 Charge | S | 35ft | 200 | Common | |
Plasma Pistol | 2d6 | 16 Charge | S | 40ft | 400 | Uncommon | |
Plasma Breeder | 2d6 | 6 Breeding | S | 40ft | 1000 | Rare | This weapon only needs a short time to recharge (Reload Action not required) |
Shotguns[]
Weapon Name | DMG | Magazine | Rate of Fire | Range INC | Price | Availability | Special Notes |
---|---|---|---|---|---|---|---|
Hunting Shotgun | 2d8 | 7 Int | S | 30ft | 600 | Uncommon | |
Sawed Off | 2d8 | 2 Int | S | 10ft | 200 | Common | |
Riot Shotgun | 2d10 | 12 Drum | S,B | 40ft | 3000 | Rare |
Rifles[]
Weapon Name | DMG | Magazine | Rate of Fire | Range INC | Price | Availability | Special Notes |
---|---|---|---|---|---|---|---|
Hunting Rifle | 2d8 | 5 INT | S | 120ft | 1000 | Common | Weapon allows for a scope and silencer |
Service Rilfe | 2d8 | 30 Box | S,B,A | 100ft | 1200 | Common | More commonly found near NCR |
Sniper Rifle | 2d10 | 5 Int | S | 300ft | 2000 | Common | |
Anti Material Rifle | 2d12 | 4 Int | S | 600ft | 5000 | Rare | Weapon allows attachments |
BB Gun | 1d4 | 12 Int | S | 100ft | 100 | Common | Silenced |
Assault Carbine | 2d10 | 30 Box | S,B | 120ft | 1500 | Uncommon | |
Cowboy Repeater | 2d8 | 12 INT | S | 140ft | 800 | Uncommon |
Energy Rifles[]
Energy Weapons use Half INT instead of Dex to Hit
Weapon Name | DMG | Magazine | Rate of Fire | Range Inc | Price | Availability | Special Notes |
---|---|---|---|---|---|---|---|
Gauss Rifle | 2d12 | 1 Charge | S | 600ft | 5000 | Rare | Comes equipped with a scope |
Laser RCW | 2d8 | 30 Charge | S,B,A | 100ft | 1300 | Uncommon | Weapon can have attachments |
Plasma Rifile | 2d10 | 12 Charge | S,A | 120ft | 2000 | Common | |
Laser Rifle | 2d6 | 30 Charge | S,A | 160ft | 1000 | Common |
Exotic Weapons[]
Weapon Name | Damage | Magazine | Rate of Fire | Range INC | Price | Availability | Special Notes |
---|---|---|---|---|---|---|---|
Light Machine Gun | 1d12 | 200 Belt Feed | A, B | 200ft | 4000 | Rare | |
Flamer | 3d6 | ?????? | S | 10ft | 3000 | Uncommon | |
Grenade Launcher | 3d6 | Frag Grenades | S | 70ft | 2500 | Uncommon | |
Missile Launcger | 10d6 | 1 Int | S | 160ft | 6000 | Rare | |
Fat Man | 3d6 X100 | 1 Int | S | 150ft | 10,000 | Extremely Rare | You know I had to do it to 'em |
Thrown Weapons[]
Weapon Name | DMG | Magazine | Rate of Fire | Range INC | Price | Availability | Special Notes |
---|---|---|---|---|---|---|---|
Dynamite | 2d6 5 ft radius | N/A | S | 10ft | 50 | Common | |
Fragmentation Grenades | 3d6 10ft radius | N/A | S | 10ft | 100 | Uncommon | |
Molotov Cocktail | 1d6 5ft radius | N/A | S | 10ft | 25 | Common | Can be crafted |
Javelin | 1d8 | N/A | S | 30ft | 50 | Common |
Melee Weapons[]
Weapon Name | DMG | Availability | Price | Special Notes |
---|---|---|---|---|
Machete | 1d8 | Uncommon | 60 | Mostly found on legionaries |
Knife | 1d6 | 30 | ||
Knuckles | 1d4 | 25 | Non-Lethal |